GUI based web publisher that makes it easier to embed EON simulations with rich communication to web pages.
High rendering quality - we can today offer a superb visual quality, by using technology developed by ourselves such as environment mapping, shading, reflections, shadows, etc.
Dynamic Loading of any EON content over the web minimizing wait time for download as well as structuring large object databases for web-delivery (EON Server).
Easy to integrate with other standard software, like multimedia tools, development tools, web browsers, etc. as EON is based on Microsoft COM standard .
Cluster visualization (multi-channel) support for Concave Reality System.
User interactivity EON includes many different ways to describe logic in a simulation - visual programming, or scripting (J-script or VB-script) or C++ development ( EON SDK ).
Support for advanced display and user interaction with Concave Reality System™, Immersive Reality System™ and Desktop Reality System™.
Multi-user server based support.
Functionality and parts of simulations can easily be reused to significantly speed up the development process by the use of EON Prototypes.
Built-in pre-treatment of 3-D data, to reach highest possible performance with a limited computer capacity.
Scalability - from Web distribution to multi-channel stereo.
Progressive picture quality improvements when the scene is immobile using anti-aliasing and other techniques.
Free ActiveX control for distribution of content on the Internet.
Component based and compact web player.
Highly compressed file-format with support for Subdivision surfaces.
Built in support for OpenGL (software and hardware) and Direct 3D.
EONXtra with Lingo support for use of EON content with Macromedia Director and Shockwave.
Support for advanced assembly features.
Rich training focused features such as instructor node.
Event-driven simulation engine
Alpha blending (opaque) textures and surfaces
Full-screen mode
Multiple viewports with user-definable configurations supports symmetrical, asymmetrical and orthographic viewports
Panorama backdrop image
Text output
Levels-of-detail support
Synthesized speech and speech recognition (command and control) Microsoft Agent and Game Commander
EON currently has import filters for the following formats
VRML 2.0 (including support for key-frame import) 3D Studio (.3ds) Lightwave (.lw) OpenFlight (.flt) Alias Triangle (.tri) DXF ASCII/Binary (.dxf) IGES v5.3 (.igs, .iges) Pro/Engineer .SLP (.slp) SoftImage (.hrc, .dsc) Stereo Lithography .STL (.stl) TrueSpace (.cob, .scn) USGS DEM (.dem) WaveFront (.obj)