Unique Advantages of EON Studio:

  • GUI based web publisher that makes it easier to embed EON simulations with rich communication to web pages.
  • High rendering quality - we can today offer a superb visual quality, by using technology developed by ourselves such as environment mapping, shading, reflections, shadows, etc.
  • Dynamic Loading of any EON content over the web minimizing wait time for download as well as structuring large object databases for web-delivery (EON Server).
  • Easy to integrate with other standard software, like multimedia tools, development tools, web browsers, etc. as EON is based on Microsoft COM standard .
  • Cluster visualization (multi-channel) support for Concave Reality System.
  • Supports a great number of import formats (see list below).
  • User interactivity EON includes many different ways to describe logic in a simulation - visual programming, or scripting (J-script or VB-script) or C++ development ( EON SDK ).
  • Support for advanced display and user interaction with Concave Reality System™, Immersive Reality System™ and Desktop Reality System™.
  • Multi-user server based support.
  • Functionality and parts of simulations can easily be reused to significantly speed up the development process by the use of EON Prototypes.
  • Built-in pre-treatment of 3-D data, to reach highest possible performance with a limited computer capacity.
  • Scalability - from Web distribution to multi-channel stereo.
  • Progressive picture quality improvements when the scene is immobile using anti-aliasing and other techniques.
  • Free ActiveX control for distribution of content on the Internet.
  • Component based and compact web player.
  • Highly compressed file-format with support for Subdivision surfaces.
  • Built in support for OpenGL (software and hardware) and Direct 3D.
  • EONXtra with Lingo support for use of EON content with Macromedia Director and Shockwave.
  • Support for advanced assembly features.
  • Rich training focused features such as instructor node.
  • Event-driven simulation engine
  • Alpha blending (opaque) textures and surfaces
  • Full-screen mode
  • Multiple viewports with user-definable configurations supports symmetrical, asymmetrical and orthographic viewports
  • Panorama backdrop image
  • Text output
  • Levels-of-detail support
  • Synthesized speech and speech recognition (command and control) Microsoft Agent and Game Commander

EON currently has import filters for the following formats

  VRML 2.0 (including support for key-frame import)
3D Studio (.3ds)
Lightwave (.lw)
OpenFlight (.flt)
Alias Triangle (.tri)
DXF ASCII/Binary (.dxf)
IGES v5.3 (.igs, .iges)
Pro/Engineer .SLP (.slp)
SoftImage (.hrc, .dsc)
Stereo Lithography .STL (.stl)
TrueSpace (.cob, .scn)
USGS DEM (.dem)
WaveFront (.obj)
MY Office : 72-3C, JALAN PUTERI 2/4, BANDAR PUTERI, 47100 PUCHONG, SELANGOR, Malaysia. Tel:+603-8063 9300 fax:+603-8063 9400
SG Office : 259, Onan Road, Singapore 424651. Tel: +65-6468 3325 Fax: +65-6764 5646